I’ve been a lazy blogger lately, but it doesn’t mean that I haven’t been doing anything. Actually, I’ve done quite a lot lately. I’ve started to educate myself to iOS development. Don’t get me wrong. I haven’t changed the camp from Qt development to the iOS development, but I think it’s just a sane move to do something completely different to keep mind open and to learn new things.
As I’ve mentioned in my earlier posts, I also own Mac and iPhone, so I thought that I should try code something for iPhone. This blog post is about my thoughts what it takes to start coding on iOS operating system and what it requires if you are coming from Qt world.
DISCLAIMER: This blog post might contain errors related to iOS and Objective-C because I’m really newbie in that area. Please feel free to comment if you notice any errors in the text.
The First Challenge – Objective-C
Actually the first challenge is that if you don’t own Mac, you need to buy a new computer first because iOS development can only be done on Mac. If you happen to own Mac, then you just need to install XCode with iOS SDK which can be downloaded from http://developer.apple.com.
The real first challenge is the Objective-C programming language. I’ve coded only using C, C++, QML, Java, Python, but never using Objective-C. The syntax looks really weird like [myObject doesSomething: parameter1 andDoesSomethingMore: parameter2]. I am also lazy in a sense that, if I need to learn new things, I get bored quite fast if I can’t try things in practice soon. Instead of starting to read Objective C manuals from Apple site, I googled a bit and found this useful document: From C++ to Objective-C written by Pierre Chatelier. That piece of paper was really useful to get fast into a Objective-C world and to understand that weird syntax.